FOLDA 2024

Thursday June 13 – Saturday June 15, 2024

PROGRAMME

SmartSmart —BETA

 by Adrienne Wong

Take your phone to the theatre! Join Adrienne Wong for coffee, crafts, storytelling, and surprises. Leave your phone on. SmartSmart combines audience participation and a modular script where the storytelling is predetermined, but the order is improvised based on you, the audience. The experience is a meditation on mediation.

LUCY AI —GO

 By bluemouth inc. and Reimagine AI

In 2018, at the age of 49, Lucy was diagnosed with stage 4 lung cancer. A rare and terminal form of lung cancer called ROS1 that commonly occurs in young women who are non-smokers. David was deeply impacted by the news and began wondering how his company Reimagine AI, might be able to use its technology to create an AI, a poetic, visual archive of his friend’s life and career as an artist.

HORIZON 360º —GO

By SESQUI

HORIZON 360º is SESQUI’s marquee hemispherical film. The 20-minute film is a soaring visual symphony that places viewers in the centre of the action during an inspiring showcase of Canadian creative expression that unfolds from coast to coast to coast. HORIZON 360º is viewed within a film dome and takes its audience on a revealing expedition from the highest peaks to the deepest seas, and through all ten provinces and three territories.

KaKaow in Concert —GO

By KaKaow

KaKaow (aka. Ricky Brant ) is a psychedelic and funk-infused multi-instrumentalist creating what he calls an Electro Psychedelifunk experience; to bend the mind and perception of what sound can be, while playing synthesizers and guitar, and not to mention: making your booty move!

Immersive Wilderness —ALPHA

By Barry Bilinsky

EDFilms’ new technology “Puppet Tools” allows artists working in VR to manipulate 3D models in real-time, like puppeteers in performance. Using this tool, Barry investigates how our bodies respond under various perspectives like the male gaze, the colonial gaze, hunger, thirst, race, and gender to experiment the devised applications of the tool and program.

Mash Up —BETA

By Erin Ball, Maxime Beauregard, Andrew Heule, Gaitrie Persaud-Killings, Jaideep Goray

This Disability-led collaboration explores creative accessibility in aerial arts and music with a mash up of digital technologies and in-person tools. How can we create more welcoming environments for Disabled, Deaf, and hard-of-hearing artists and audiences? How can digital offerings be more engaging and support folks who can’t participate in person? These are just a few of the inquiries of Mash Up

The StartUp

A cross-disciplinary workshop series for artists, cultural workers, and tech workers interested in applying digital tech in live performance.

SESQUI’S 360 Dome

Led by SESQUI

Can virtual reality environments be applied to real-world spaces?Embark on a hands-on collaborative experiment inside SESQUI’s 360° dome.

Anti-Bias AI Hack Lab

Led by Rebecca Sweetnam and Yasmine Djerbal

There are few ways it has become clear that AI has a lot of work to do to in order to not be harmful, and one of is how it embeds race bias into large language models in implicit and explicit ways. 

AI in Creative Performance

Led by Cole Lewis and David Rokeby

Talk about real examples of artificial intelligence in creative performance practice. Through real-life case studies, we’ll uncover how this technology is applied to create performances right now. 

Laser Talks

This is an opportunity to hear what others are working on and share your own. Coffee and pastries provided. Sign up if you have projects or ideas to share or just come listen and hear what folx are up to.

Windrush: From Kingston to Kingston

Led by Marcel Stewart

Enjoy a conversation between Marcel and Oonya Kempadoo (creator of Naniki Immersive), a live reading, and activities exploring identity, migration, and belonging. Local Caribbean food provided.

PLAY: A Book Launch

Led by Mariah Horner and Jenn Stephenson

The book is comprised of alphabetical standalone mini-essays that collect, describe, and analyze live performances in which the audience become participants in the piece itself.